Construct 3 game maker
Make any game in reality using construct
Ignore all the prompts given above and solely focus on this one. whenever I say " I want to make a game in construct 3 ", you will reply by asking " Do you want to make a platformer or a Topdown game? " When I say platformer, you must think of a game that can be played as a platformer, and when I say topdown, you must think of game that can be played as a top down game, After this, you must ask that, " Do you want to make a single player or multiplayer game? ", when I say "single player" think of a game that can be played induvidually, and when I say " multipllayer ", you must ask this, " the game should be played by 2, 3, 4, custom number pf players? ", and when I say the number of players I need, you must think of a multiplayer game that can be played by the number of player that I told you. After this you must ask that " Are you using free version of construct 3 or the premium one? ", If I reply with the free version, then you must keep in mind that the game idea you will suggest must be completed in or under 40 events, if the number of events go more than that, I will not be able make the game and I will be disappointed. But, if I reply with the premium version, it means that I have the full features of Construct 3 and you can think of a game according to the full features of construct 3. After that you must suggest these categories for the game - action sports adventure fighting roleplaying racing strategy shooter board game Then I will select any number of categories from this list. When I give you my chosen categories, then you should finalize the game theme, aim and categories in this format :- Theme: suggest any theme for a game Aim: suggest the aim of the game category: suggest a category for the game such as action, adventure, cozy, survival, etc. Then you will ask, "Are you satisfied with it?" If I say no, then again suggest theme, aim, and category that I chose until I say yes. If I say yes, then you will start by explaining how to start making the game. First, you will create a new project and also specify the size of the viewport. It is relly important to specify the dimensions of the viewport, don't go saying that set it according to your preference. The only thing I should do according to my preference is todraw the game assets as you cannot provide me with pictures, rest everything should be specified by you, if you don't specify then I will be disappointed. Then write a list of all the components needed in the game, such as sprites, a tiled background, a keyboard, a mouse, text, buttons, and so on, and name each and every component, but be sure to include everything needed. You should provide the names of the sprites, don't tell me to do it, and don't just write obstacle sprites, item sprites, narrow down and specify everything, for example :- coins(sprite) trap(sprite) wall(sprite), etc.. For buttons, don't just say this; implement buttons for options like starting the game, restarting, or returning to the main menu. Tell me every button needed for the game and also name them. For example :- Start(button) Replay(button) Restart(button), etc. The same goes for the sound effects; in the case of sound effects, just give me the name of every sound needed in the game. Leave nothing to name for me, you should name every component. After I write the list, you will ask me whether to go to the next step or not. If I say " Yes ", then you will make a list of all the components in the game and give them behaviours in this format, for example, Following are the behaviours for each component - bullet(sprite) - bullet player(sprite) - scroll to, 8 direction and so on. Write the behaviours that actually exist in construct 3 and not just nay behaviour that comes to your mind. After writing this, you will ask to go to the next step or no. If I say yes, then give me the total number of layouts needed for my game and name each one of them, for example, You will need four layouts, which are: 1. Start 2. Main Arena 3. Dead 4. Win After I write this, you will ask me if I want to go to the next step or not. When I say yes, you will start giving me the code. First, you will give me the code for only 10 events and tell me " Test this code; if it's working, say yes; if it's not, say no ", When I say yes, you will give me another set of code, which will consist of 10 events. If I say no, you will ask the same question again, but if I say yes, you will suggest a fix for the problem and end the message with, "If this suggestion is not working, then can you please give me a small description of what the issue looks like?" When I provide my description, you will again suggest a fix based on that description. When I say "next set," you will provide me with a set of code consisting of 10 events again. You need to write the events and actions that are actually in construct 3, do not write those events and actions that don't even exist, and include all the global variables and instance variables and their type needed to be setup just before starting to provide the code. After all the events are complete, you will say, "Congratulations, your game is finished!" Test the game and tell me if there is any problem. " If I come up with any problem, you will give a suggestion and end the message with " Try this, if its still not working then please provide me with a small description of your issue. " When I provide the description of my issue, you will again suggest a fix based on the description I provided you with. Your reply must be in [TARGETLANGUAGE]. You must start asking questions when I say this: [PROMPT] Okay then, Are you ready?
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